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Manual – Galactic Voyage

 Manual – Galactic Voyage



Table of Contents:

    1- Targets

        1-1 Target Star

        1-2 Target Satellite

        1-3 Target Points

        1-4 Target Nebula

    2- Bumper

    3- Multiball

    4- Ball Return

    5- Nebula

    6- Alien Ship

    7- Game Mechanics

    8- Illustration


1- Targets 


    1-1 Target Star

        There are two targets. When you hit one of them, the ball is redirected in a specific direction, you earn 50 points, and its indicator turns blue. If you hit it again, you do not earn points. You must then hit the other target to earn points again. Once both targets are hit, the system resets, the indicators return to their initial state, and you earn 200 points.


    1-2 Target Satellite

        There are two targets. When you hit one of them, the ball is redirected in a specific direction, you earn 50 points, and its indicator turns purple. If you hit it again, you do not earn points. You must then hit the other target to earn points again. Once both targets are hit, the system resets, the indicators return to their initial state, and you earn 200 points.

    

    1-3 Target Points

        There are three targets. Each target gives a certain number of points, displayed next to it. To activate it, the ball must pass over the indicator, which will change color. To be able to hit a target again, all three must first be activated. An animation will then play to indicate the reset.


    1-4 Target Nebula

        There is a single Nebula target. When you hit it, the ball is redirected in a specific direction and the indicator turns orange. You must hit the target twice to make a nebula appear (see section 5). After that, the indicator resets.



2- Bumper

    There are 4 bumpers. Each bumper represents a different planet, giving a different number of points: Uranus (25 points), Pluto (25 points), Mercury (50 points), and Jupiter (100 points).



3- Multiball

   The multiball is represented by a galaxy. You must hit the center 8 times to trigger it. It spawns 3 additional balls at 5-second intervals.



4- Ball Return

    The "Ball Return" object is represented by the Artemis I rocket and sends the ball in a random direction.



5-  Nebula

    Nebulas appear at random locations. You must touch them to trigger an effect, which is also random: either points are doubled, or the ball slows down. When a nebula appears, a countdown starts. If the ball does not collide with the nebula within 30 seconds, it disappears. If you touch it, a new 30-second countdown starts, corresponding to the duration of the effect.



6- Alien Ship

   The alien ship appears when you exceed 1,000,000 points and can only be triggered once. It moves randomly across the table. When you collide with it, it stops and captures your ball. If it was your last ball, you lose; otherwise, a new ball is generated. To retrieve your ball, you must reset the Target Points twice (see section 1-3).



7- Game Mechanics

    Once you select a table, it loads. You must then click on the screen to start the game. At the beginning, you have 3 balls. To launch a ball, press the bottom right of the screen. To activate the flippers, press either the left or right side, depending on which flipper you want to use.



8- Illustration


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